Evil Sunday Games
If this is a better place, something is very wrong.
Earth's last remaining human population launches a desperate mission to colonize Mars. The home world they leave behind has festered under a horrid plague that has caused those effected to mutate and crave human flesh. All is well until the virus manifests on board the Starship. You must repel the mutant invasion or humanity will perish from the universe. Team up with, or against, your friends in this non-collectible card game test of survival.
The people on horses are winning.
From simple folk to undying legend, grow in power and influence as you struggle for survival beneath a dying sun and uncaring gods. Take your place amongst the whispered myths whose very presence alter the flow of destiny.
Larry, no leg swinging during sacrifice!
Your Sun God hungers for an offering. Prove yourself and the worth of your worshipers to the bloody sky king. His power is all you will need to crush your enemies, and bring glory and more sacrifice to the bosom of your master. Rule the New World as a merciless tribal lord in this Aztec flavored setting.
None Shall Pass
Random yak from Wikipedia. Art is hard.
With a furious blizzard moving in on your heels, you and your fellow guardians of the White Lotus Caravan are faced with even greater danger ahead. Other caravans traveling through Torglenn Pass have not made it to the Tand Zhul basin beyond. Frost bitten survivors scream out warnings in fevered nightmares of savage white beasts that laid waste to their caravans. There is growing concern within the small trading community at the base of Torglenn pass. They fear that something disrupts the bestial keepers of the sacred shrine atop Kaladesh Peak and drives them to madness and frenzy. To Ghu’ol, your caravan master, these are paltry concerns. You must beat this blizzard if any profit is to be gained, and there is no option but the pass...
None Shall Pass is a module for 5th - 7th level characters, designed for use with any D20 3.5 compatible game system.
Showing his street cred with gang signs.
The path of enlightenment is found easiest when not sought. In Nirvana, you try your best not to compete with your fellow monks and simply contemplate the mysteries of the universe. Unfortunately, the universe rarely sits idle. Avoid the petty distractions of day to day existence in your race to attain Nirvana. Only by shedding your material attachments can you achieve true peace before your brothers. The only game you win by not trying.